CommonEvent 1032
Name = "会話：ジャックオーランタン"

  999([1032])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Jack O Lantern>*Shiver* *Shiver*\nPlease don't bully me."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>I'm not good at fighting with my hands....\nBut I am good with magic."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>Pumpkins are very nutritious, like a yellow and green vegetable.\n...But please don't eat my head."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>I am a pumpkin fairy.\nI-I'm not afraid..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Jack O Lantern>Oh, I found a beetle...\nEhehee, I caught it."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Jack O Lantern>Oh, I found a snail...\nEhehee, I caught it."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>On the Sentora continent there is a place called the Forest of Spirits. I heard that it is full of fairies."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Jack O Lantern>I want to go there to play...\nBut I heard that there is a terrifying monster there now."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>I am still in training as a fairy.\nI came here to practice magic."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Jack O Lantern>Umm... Umm...\n...I'm lost. *Sniffle*"])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Jack O Lantern>I can't play with fire.\n...I'd just become a baked pumpkin."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>I am a pumpkin fairy.\nThis head was even made from a carved pumpkin."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>What do you think of its face?"])
    ShowText([""])
    ShowChoices([["Cute", "Creepy", "It really suits you"], 0])
    When([0, "可愛い"])
      ShowTextAttributes(["jack_fc1", 1, 0, 2])
      ShowText(["\\n<Jack O Lantern>Yaaay, I did iiit.\nI worked hard to make it."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "不気味"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>Eh...really?\n...I'm disappointed."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "なんだか適当"])
      ShowTextAttributes(["jack_fc1", 0, 0, 2])
      ShowText(["\\n<Jack O Lantern>D-does it really?\n...but I worked so hard on it."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["jack_fc1", 2, 0, 2])
    ShowText(["\\n<Jack O Lantern>*Shiver* *Shiver*\nP-Please don't pick on me."])
    ShowText([""])
    ShowText([""])
    ShowChoices([["I won't bully you", "I'm going to bully you", "I'll use your head for my stew!"], 0])
    When([0, "いじめない"])
      ShowTextAttributes(["jack_fc1", 1, 0, 2])
      ShowText(["\\n<Jack O Lantern>Whew... Thank goodness."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "いじめる"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>N-no way.\n...scary."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "お前の頭をシチューにしてやる"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>*Tremble* *Tremble* *Rattle* *Rattle*"])
      ShowText([""])
      Script(["change_friend(-10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>At the beach people play a game where you split something.\n...but just what is being split?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Watermelon", "Pumpkin", "Your head!"], 0])
    When([0, "すいか"])
      ShowTextAttributes(["jack_fc1", 1, 0, 2])
      ShowText(["\\n<Jack O Lantern>Is that so?\n...sounds sweet and yummy."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "かぼちゃ"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>Hiyaa!\nDon't break my head!"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "お前の頭"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>*Tremble* *Tremble* *Rattle* *Rattle*"])
      ShowText([""])
      Script(["change_friend(-10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>Do you eat meat?\n...or do you eat vegetables?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["Meat", "Vegetables"], 0])
    When([0, "肉"])
      ShowTextAttributes(["jack_fc1", 1, 0, 2])
      ShowText(["\\n<Jack O Lantern>Really? ...That's good."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "野菜"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>*Tremble* *Tremble* *Rattle* *Rattle*\n...don't eat me."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>Pumpkins can whistle...\nFweee♪ Fwooooooooo♪"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["That's pretty good", "...terrible", "Break the whistle"], 0])
    When([0, "上手だね"])
      ShowTextAttributes(["jack_fc1", 1, 0, 2])
      ShowText(["\\n<Jack O Lantern>I practiced really hard♪"])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "下手だ……"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>Sorry... I need more practice."])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "笛をへし折る"])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>I-I-I...I'm... s-sorry...\n*Whimper*"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 1])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>I fell and hit my head...\nCan I have an herb?"])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 1, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give an \\ii[1]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["jack_fc1", 1, 0, 2])
        ShowText(["\\n<Jack O Lantern>Huh? I can have it?\nI'm so happy..."])
        ShowText([""])
        ShowText([""])
        ChangeItems([1, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["jack_fc1", 2, 0, 2])
        ShowText(["\\n<Jack O Lantern>......"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 447])
      ShowTextAttributes(["jack_fc1", 0, 0, 2])
      ShowText(["\\n<Jack O Lantern>My friends and me are having a pine cone competition...\nYou wouldn't happen to have a big pine cone...?"])
      ShowText([""])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 447, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a [Pine Cone]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["jack_fc1", 1, 0, 2])
        ShowText(["\\n<Jack O Lantern>Huh? I can have it?\nI'm so happy..."])
        ShowText([""])
        ShowText([""])
        ChangeItems([447, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["jack_fc1", 2, 0, 2])
        ShowText(["\\n<Jack O Lantern>......"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["jack_fc1", 0, 0, 2])
    ShowText(["\\n<Jack O Lantern>I want to go shopping in town.\nBut... I have no money."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([7, 174, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 174G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["jack_fc1", 1, 0, 2])
        ShowText(["\\n<Jack O Lantern>Huh? I can have it?\nI'm so happy..."])
        ShowText([""])
        ShowText([""])
        ChangeGold([1, 0, 174])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["jack_fc1", 2, 0, 2])
        ShowText(["\\n<Jack O Lantern>......"])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["jack_fc1", 2, 0, 2])
      ShowText(["\\n<Jack O Lantern>...no one has any money..."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Jack O Lantern>You can have this beetle.\n...just don't pick on me."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([448, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Jack O Lantern gave you a \\ii[448]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Jack O Lantern>You can have an acorn I picked up.\nIt's been with me long enough to be filled with my magical power."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([169, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Jack O Lantern gave you a \\ii[169]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["jack_fc1", 1, 0, 2])
    ShowText(["\\n<Jack O Lantern>Some money was dropped in the forest.\nPlease deliver this to its proper owner."])
    ShowText([""])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 290])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Jack O Lantern gave you 290G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
